The only actions that can't be "noped" are Bomb (Aces or Kings) and Disarm (Jacks or Queens). Interrupts another player's action at any time, must be played after the player show their card and before the action starts.If you have no Disarm, you die and discard the Bomb. If you draw a Bomb, you can disarm it using a Disarm (Jacks or Queen) and put it back in draw pile (any place you want).* If the player has no Disarm: discard permanently the Bomb and dies (discard all cards in their hand). It can be done secretly so other players won't know where the bomb will be. * If the player has a Disarm (J,Q): the Disarm is discarded (to disarm the bomb) and the player puts the Bomb back in the draw pile, anywhere they want. If a player draws a Bomb (A,K), they must imediatelly show the card. The last action of a player is to draw a card.The current player play as many cards they want, putting them in the discard pile.Cards are played in the center, forming a discard pile.The player to the left of the dealer starts, clockwise.Add as many Bombs as players in the draw pile. Put the remaining Disarm back in the draw pile.Shuffle the cards and give 2 cards to each player, so everyone starts with a Disarm and 2 action cards.Separate the Bombs (Aces and Kings) and Disarm (Jacks and Queens).If you draw a Bomb card and don't have a Disarm card, you die. This is a variant of the Exploding Kittens game rules, using regular playing cards
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